So you’ve almost go no excuse for giving it a whirl. ![]() ![]() Super Hexagon is a game that everyone should at least try, the best part about the iOS App Store is that even games as addictive to this, with this much of a “just one more go” factor, are as cheap as chips in fact, in most cases, they’re cheaper than chips. That’s about as much control as you’ll feel you’ll have at some points, it’s a game where you’ve got to be “in the zone” and if you’re not, well, you’re not going to get very far at all. Most of the time you’ll find yourself helplessly stabbing at the screen hoping and praying that you’re somehow going to fit between the gaps. They’re not difficult to learn, all you needs to do is tap the left hand side of the screen to rotate your character/object anti-clockwise and tap the right hand side of the screen to do the opposite, but the controls are almost impossible to fully master. One of the major difficulties in Super Hexagon lies in the controls. The game didn’t do anything wrong whatsoever, you simply weren’t fast enough, or weren’t paying enough attention whatever the reason you have for failing, there’s no doubt that it’s nobodies fault but your own. It’s quite simply one of the most difficult games that you’ll ever play on your iDevice, but somehow it manages to convince you that whenever you fail to get further than the previous attempt, it’s all your fault. There’s no doubting what you’re letting yourself in for from the moment you start Super Hexagon up for the first time. There’s something to be said about a game which names its lowest difficulty setting “Hard”. It’s the same mentality behind games like Super Meat Boy and in terms of purely getting people to keep playing, it works. It sounds like something that most people will want to put down after only a couple of goes but there’s something about it that keeps people saying to themselves “oh, I’ll just have one more go, I’m sure I’ll be able to get further next time”. The aim of the game in Super Hexagon is simply to survive for as long as you can, avoiding the lines and various other shapes that will come hurtling towards your small triangle of a character, and gaining the best possible time you can. That wasn’t the case with Super Hexagon, it’s worth most of the hype. That goes for anything really video games, films, TV shows – if someone tells me that I simply have to play/watch/do something, I hype myself up too much and end up being ultimately disappointed. Normally, when someone tells me that a game is one of the most addictive titles on the iOS App Store, and that I’m not going to be able to put it down, I find myself instantly disappointed in what I end up playing. ![]() I was skeptical when I was told that I “have to try Super Hexagon”. If you like what you read, click the small black “App Store” button to load iTunes up and purchase the title! Titles are available on iPhone and iPad unless specifically stated otherwise. While you’re here, if you have played any of the games listed, or even just want to come back once you’ve had a go to let us know how you got on, we’d love to hear from you in the comment box at the bottom of the page. Read on to find the full reviews of each game, but don’t forget to come back next week for more Mobile Monday reviews. This week we’re taking a look at Super Hexagon from Terry Cavanagh, Toki Tori from Two Tribes, McPixel from Sos and Mikey Shorts from BeaverTap Games. You know what day it is? It’s Monday again and that can mean only one thing here at : It’s time for another edition of Mobile Monday, the article where we take a look at four mobile games and let you know if they’re worth your time and money.
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